A project for MSU online Unity gamedev course, by Michael Stack.

Main 3 changes include:

  1. Changed player and enemy sprites completely, as well as modified menu and in-game UI.
  2. Added a shield game mechanic to recover player ammo.
  3. Made 3 levels of varying difficulty.

Download

Download
MacOS.zip 30 MB
Download
Windows.zip 33 MB

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