Made for MSU Unity Game Development online course, using some assets provided. Also credit for the music goes to SketchyLogic on opengameart.org.

Changes I made include:

  1. I made three levels and changed a lot of the UI.
  2. I added a shield mechanic for the player to absorb enemy bullets or melee attacks to regain ammo.
  3. I changed the models for player and enemy characters, guns, projectiles, spawners, and more.

Download

Download
Windows.zip 67 MB

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